版權(quán)說明:本文檔由用戶提供并上傳,收益歸屬內(nèi)容提供方,若內(nèi)容存在侵權(quán),請進行舉報或認領(lǐng)
文檔簡介
1、附 錄 A 翻譯原文翻譯原文:Enhancing Multi-user Interaction with Multi-touch Tabletop DisplaysUsing Hand TrackingK.C. Dohse 1, Thomas Dohse 2, Jeremiah D. Still 1, Derrick J. Parkhurst 13Human Computer Interaction Program 1, Compute
2、r Science Department 2, Psychology Department Iowa State University { kcd | dohse | derrick | jeremiah } @ iastate.eduAbstractA rear-projection multi-touch tabletop display was augmented with hand tracking utilizing comp
3、uter vision techniques. While both touch detection and hand tracking can be independently useful for achieving interaction with tabletop displays, these techniques are not reliable when multiple users in close proximity
4、simultaneously interact with the display. To solve this problem, we combine touch detection and hand tracking techniques in order to allow multiple users to simultaneously interact with the display without interference.
5、Our hope is that by considering activities occurring on and above a tabletop display, multiuser interaction will become more natural and useful, which should ultimately support collaborative work.1. IntroductionLarge dis
6、plays are useful for information visualization when multiple people must jointly use the information to work together and accomplish a single goal. The social interactions that result from using a shared display can be h
7、ighly valuable [1]. However, these displays can fail to allow multiple users to simultaneously interact with the information. Tabletop interfaces can provide a large shared display while simultaneously Figure A1: Three u
8、sers working together using a rear-projection multi-touch tabletop display augmented with hand tracking using an overhead camera.2. Related Work Techniques and technologies used for interaction detection on tabletop disp
9、lays are rapidly maturing, but many researchers are still seeking better methods for capturing natural interactions made by multiple users within the context of real world applications. There are a number of approaches t
10、o tracking user interactions with a tabletop display. One successful method is to use a surface material that is laden with sensors, such as the commercially available DiamondTouch system. This system uses a technique wh
11、ere a circuit is capacitively closed when the user touches the table [4]. Interfaces like this one use front projection due to the opaque surface needed for the sensors. Other systems such as the metaDESK also use sensor
12、s, but integrate them in physical objects that can be manipulated [5]. Another common approach is to use video cameras to track interactions. For example, the HoloWall uses a semi-opaque diffuser that allows infrared (IR
13、) light projected from behind the screen to reflect off of objects at a certain distance from the surface [6]. The TouchLight interface uses two IR cameras to determine when contact with the screen has occurred [7]. Othe
14、r projection based systems, like the ViCat use overhead cameras to track hand gestures [8]. This table does not use physical touches on the surface, but uses an overhead camera to track hand gestures in order to interact
溫馨提示
- 1. 本站所有資源如無特殊說明,都需要本地電腦安裝OFFICE2007和PDF閱讀器。圖紙軟件為CAD,CAXA,PROE,UG,SolidWorks等.壓縮文件請下載最新的WinRAR軟件解壓。
- 2. 本站的文檔不包含任何第三方提供的附件圖紙等,如果需要附件,請聯(lián)系上傳者。文件的所有權(quán)益歸上傳用戶所有。
- 3. 本站RAR壓縮包中若帶圖紙,網(wǎng)頁內(nèi)容里面會有圖紙預(yù)覽,若沒有圖紙預(yù)覽就沒有圖紙。
- 4. 未經(jīng)權(quán)益所有人同意不得將文件中的內(nèi)容挪作商業(yè)或盈利用途。
- 5. 眾賞文庫僅提供信息存儲空間,僅對用戶上傳內(nèi)容的表現(xiàn)方式做保護處理,對用戶上傳分享的文檔內(nèi)容本身不做任何修改或編輯,并不能對任何下載內(nèi)容負責(zé)。
- 6. 下載文件中如有侵權(quán)或不適當(dāng)內(nèi)容,請與我們聯(lián)系,我們立即糾正。
- 7. 本站不保證下載資源的準(zhǔn)確性、安全性和完整性, 同時也不承擔(dān)用戶因使用這些下載資源對自己和他人造成任何形式的傷害或損失。
最新文檔
- 外文翻譯---利用基于手指跟蹤技術(shù)的多點觸摸桌面增強多用戶交互體驗
- 外文翻譯---利用基于手指跟蹤技術(shù)的多點觸摸桌面增強多用戶交互體驗
- 外文翻譯---利用基于手指跟蹤技術(shù)的多點觸摸桌面增強多用戶交互體驗.docx
- 外文翻譯---利用基于手指跟蹤技術(shù)的多點觸摸桌面增強多用戶交互體驗.docx
- 基于交互體驗的多點觸摸界面應(yīng)用性研究.pdf
- 支持多點—多用戶協(xié)作傳輸?shù)那袚Q技術(shù)研究.pdf
- 光學(xué)多點觸摸交互式桌面系統(tǒng)的設(shè)計與實現(xiàn).pdf
- 基于多點觸摸技術(shù)的人機交互研究.pdf
- 面向用戶體驗的虛擬桌面增強技術(shù)研究.pdf
- 基于改進子空間跟蹤算法的盲多用戶檢測.pdf
- 基于SMO算法的多用戶檢測技術(shù).pdf
- 基于MIMO的多用戶檢測技術(shù)的研究.pdf
- 多點多用戶協(xié)作OFDMA系統(tǒng)的頻偏補償策略.pdf
- 多點-多用戶上行低復(fù)雜度MIMO檢測.pdf
- 基于蟻群算法的多用戶檢測技術(shù).pdf
- VRML多用戶環(huán)境中通用交互行為的研究.pdf
- 迭代多用戶檢測技術(shù)的研究.pdf
- 多點多用戶協(xié)作通信系統(tǒng)同步偏差補償算法.pdf
- mba論文面向用戶體驗的虛擬桌面增強技術(shù)研究pdf
- 基于智能優(yōu)化算法多用戶檢測技術(shù)的研究.pdf
評論
0/150
提交評論