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1、<p>  FDS+Evac version: FDS 6.0.0, Evac 2.4.1</p><p>  All material properties etc. are completely fabricated.</p><p>  An example shopping centre: two floors with an atrium.</p><

2、;p>  &HEAD CHID='Atrium', TITLE='FDS Evac demo' /</p><p>  Fire mesh: Ground floor dx=0.3125, dy=0.3125</p><p>  &MESH IJK= 128,64,12, XB= 0,40 0,20, 0,4, /</p>

3、<p>  Fire mesh: First floor dx=0.3125, dy=0.3125</p><p>  &MESH IJK= 128,64,16, XB= 0,40, 0,20, 4,9, /</p><p>  Fire mesh: Atrium dx=0.3125, dy=0.3125</p><p>  &MES

4、H IJK= 128,27,20, XB= 0,40,0,8.4375, 9,15, /</p><p>  Evac meshes: Ground floor: x=0-40m, y=0-20m, z=1.0m, dx=0.25, dy=0.25</p><p>  First floor: x=0-40, y=8-20m, z=5.0m, dx=0.25, dy=0.25</

5、p><p>  &MESH IJK= 160,80,1, XB= 0,40, 0,20, 1.0,1.2, EVAC_Z_OFFSET= 1.0,</p><p>  EVACUATION=.TRUE., EVAC_HUMANS=.TRUE., ID = 'GroundFloor' /</p><p>  &MESH IJK= 160,5

6、0,1, XB= 0,40, 7.5,20, 5.0,5.2,EVAC_Z_OFFSET= 1.0,</p><p>  EVACUATION=.TRUE., EVAC_HUMANS=.TRUE., ID = 'FirstFloor' /</p><p>  &TIME T_END =500.0, DT= 0.1 /</p><p>  &

7、amp;MISC TMPA=21.0, /</p><p>  Building geometry</p><p>  Ceiling and roof</p><p>  &OBST XB = 0, 40, 8, 20, 3.5, 4, SURF_ID = 'CONCRETE' /</p><p>  &

8、OBST XB = 0, 40, 8, 20, 8.5, 9, SURF_ID = 'CONCRETE' /</p><p>  The roof of the atrium</p><p>  &OBST XB = 0, 40, 0, 8, 13, 13, SURF_ID = 'GLAZING' /</p><p>  

9、&HOLE XB = 9, 11, 5, 6, 12.8, 13.2, DEVC_ID='Dev_h1' /</p><p>  &HOLE XB = 29, 31, 5, 6, 12.8, 13.2, DEVC_ID='Dev_h2' /</p><p>  &DEVC XYZ=0,0,0, ID='Dev_h1&#

10、39;, QUANTITY='TIME', SETPOINT=118.0, </p><p>  INITIAL_STATE=.FALSE. /</p><p>  &DEVC XYZ=0,0,0, ID='Dev_h2', QUANTITY='TIME', SETPOINT=122.0, </p><p> 

11、 INITIAL_STATE=.FALSE. /</p><p>  &VENT XB = 0, 40, 0, 8.4375, 15, 15, SURF_ID = 'OPEN' /</p><p>  &VENT XB = 0, 40, 0, 0, 13, 15, SURF_ID = 'OPEN' /</p><p

12、>  &VENT XB = 0, 40, 8.4375, 8.4375, 13, 15, SURF_ID = 'OPEN' /</p><p>  &VENT XB = 0, 0, 0, 8.4375, 13, 15, SURF_ID = 'OPEN' /</p><p>  &VENT XB = 40,40, 0,

13、 8.4375, 13, 15, SURF_ID = 'OPEN' /</p><p><b>  Floor</b></p><p>  &VENT XB = 0, 40, 0, 20, 0, 0, SURF_ID = 'FLOOR' /</p><p>  &VENT XB = 0,

14、40, 8.4375, 20, 4, 4, SURF_ID = 'FLOOR' /</p><p><b>  Doors</b></p><p>  &VENT XB = 0, 0, 2, 3.2, 0, 2, SURF_ID = 'OPEN' /</p><p>  &VENT XB =

15、 40, 40, 2, 3.2, 0, 2, SURF_ID = 'OPEN' /</p><p><b>  Staircase</b></p><p>  &OBST XB = 16, 20, 6, 8, 0, 9, SURF_ID='GLAZING', RGB= 168,168,168 /</p>&l

16、t;p><b>  Columns</b></p><p>  &OBST XB=10, 10.3, 8, 8.3, 0, 9, SURF_ID='COLUMN' /</p><p>  &OBST XB=20, 20.3, 8, 8.3, 0, 9, SURF_ID='COLUMN' /</p>

17、<p>  &OBST XB=30, 30.3, 8, 8.3, 0, 9, SURF_ID='COLUMN' /</p><p>  &OBST XB=39.7, 40, 8, 8.3, 0, 9, SURF_ID='COLUMN' /</p><p>  &OBST XB=0, 0.3, 8, 8.3, 0, 9,

18、 SURF_ID='COLUMN' /</p><p>  Restaurant</p><p>  &OBST XB=30, 40, 8, 8, 0, 1.2, SURF_ID='SEINAKE' /</p><p>  &OBST XB=30, 30, 8, 12, 0, 1.2, SURF_ID=&#

19、39;SEINAKE' /</p><p>  &OBST XB=30, 30, 14, 20, 0, 1.2, SURF_ID='SEINAKE' /</p><p>  &OBST XB=35, 36, 8, 18, 0, 1.2, SURF_ID='TISKI' /</p><p>  &OBS

20、T XB=39, 40, 8, 20, 0, 1.2, SURF_ID='TISKI' /</p><p><b>  Tables</b></p><p>  &OBST XB=10, 11, 10, 12, 1, 1.2, SURF_ID='POYTA' /</p><p>  &OBST

21、XB=13, 14, 12, 14, 1, 1.2, SURF_ID='POYTA' /</p><p>  &OBST XB=15, 17, 10, 12, 1, 1.2, SURF_ID='POYTA' /</p><p>  &OBST XB=20, 21, 15, 17, 1, 1.2, SURF_ID='POYTA'

22、 /</p><p>  &OBST XB=20, 22, 15, 16, 1, 1.2, SURF_ID='POYTA' /</p><p>  &OBST XB=31, 32, 10, 11, 1, 1.2, SURF_ID='POYTA' /</p><p>  &OBST XB=33, 34, 9, 1

23、0, 1, 1.2, SURF_ID='POYTA' /</p><p>  &OBST XB=31, 32, 15, 16, 1, 1.2, SURF_ID='POYTA' /</p><p>  &OBST XB=31, 32, 18, 19, 1, 1.2, SURF_ID='POYTA' /</p>&

24、lt;p>  &OBST XB=33, 34, 17, 18, 1, 1.2, SURF_ID='POYTA' /</p><p>  First floor</p><p>  &OBST XB=6, 7, 9, 12, 5, 5.2, SURF_ID='POYTA' /</p><p>  &O

25、BST XB=6, 7, 14, 19, 5, 5.2, SURF_ID='POYTA' /</p><p>  &OBST XB=9, 10, 9, 12, 5, 5.2, SURF_ID='POYTA' /</p><p>  &OBST XB=9, 10, 14, 19, 5, 5.2, SURF_ID='POYTA&

26、#39; /</p><p>  &OBST XB=12, 13, 9, 12, 5, 5.2, SURF_ID='POYTA' /</p><p>  &OBST XB=12, 13, 14, 19, 5, 5.2, SURF_ID='POYTA' /</p><p>  &OBST XB=15, 16,

27、9, 12, 5, 5.2, SURF_ID='POYTA' /</p><p>  &OBST XB=15, 16, 14, 19, 5, 5.2, SURF_ID='POYTA' /</p><p>  &OBST XB=18, 19, 9, 12, 5, 5.2, SURF_ID='POYTA' /</p>

28、;<p>  &OBST XB=18, 19, 14, 19, 5, 5.2, SURF_ID='POYTA' /</p><p>  &OBST XB=21, 22, 9, 12, 5, 5.2, SURF_ID='POYTA' /</p><p>  &OBST XB=21, 22, 14, 19, 5, 5.2,

29、 SURF_ID='POYTA' /</p><p>  &OBST XB=24, 25, 9, 12, 5, 5.2, SURF_ID='POYTA' /</p><p>  &OBST XB=24, 25, 14, 19, 5, 5.2, SURF_ID='POYTA' /</p><p>  &

30、amp;OBST XB=27, 28, 9, 12, 5, 5.2, SURF_ID='POYTA' /</p><p>  &OBST XB=27, 28, 14, 19, 5, 5.2, SURF_ID='POYTA' /</p><p>  &OBST XB=30, 31, 9, 12, 5, 5.2, SURF_ID='P

31、OYTA' /</p><p>  &OBST XB=30, 31, 14, 19, 5, 5.2, SURF_ID='POYTA' /</p><p>  &SURF ID='EVAC_SURF', TRANSPARENCY=0, RGB = 51,51,51, EVAC_DEFAULT=.TRUE. /</p>&l

32、t;p>  &DUMP SMOKE3D=.TRUE.,</p><p>  NFRAMES=500,</p><p>  DT_PART=0.1,</p><p>  DT_HRR=1.0,</p><p>  DT_SLCF=1.0,</p><p>  DT_BNDF=100000.0,</p&

33、gt;<p>  DT_PL3D=100000.0,</p><p>  DT_ISOF=100000.0 /</p><p>  &REAC ID = 'POLYURETHANE'</p><p>  FUEL = 'myPOLYURETHANE'</p><p>  FYI

34、 = 'C_6.3 H_7.1 N O_2.1, NFPA Handbook, Babrauskas'</p><p>  SOOT_YIELD = 0.10</p><p>  N = 1.0</p><p>  C = 6.3</p><p>  CO_YIELD =

35、0.02</p><p>  H = 7.1</p><p>  O = 2.1 /</p><p>  Definition of the fire</p><p>  Fire location x= 37, y= 10</p><p>  Refridgerator, A

36、 = 2 m2 HrrMax 2000 kW</p><p>  &SURF ID='KAAPPI',</p><p>  HRRPUA = 1000.0,</p><p>  RAMP_Q = 'JHI',</p><p>  TMP_FRONT = 300,</p><p&g

37、t;  RGB = 255,128,0 /</p><p>  Ramp for the fire</p><p>  &RAMP ID = 'JHI', T = 0 ,F = 0 /</p><p>  &RAMP ID = 'JHI', T = 60 ,F = 0.05 /</p><p&g

38、t;  &RAMP ID = 'JHI', T = 300 ,F = 0.1 /</p><p>  &RAMP ID = 'JHI', T = 360 ,F = 0.125 /</p><p>  &RAMP ID = 'JHI', T = 420 ,F = 0.5 /</p><p>

39、  &RAMP ID = 'JHI', T = 600 ,F = 0.2 /</p><p>  &RAMP ID = 'JHI', T = 660 ,F = 0.15 /</p><p>  &RAMP ID = 'JHI', T = 900 ,F = 1 /</p><p>  &am

40、p;OBST XB = 37, 38, 10, 11, 0, 2, RGB = 0.9,0.9,0.9 /</p><p>  &VENT XB = 38, 38, 10, 11, 0, 2, IOR = 1, SURF_ID = 'KAAPPI' /</p><p>  Material definitions</p><p>  Ste

41、el rho = 7850 C = 0.46</p><p>  &SURF ID = 'STEEL_AIR'</p><p>  RGB = 128,128,140</p><p>  MATL_ID = 'STEEL',</p><p>  BACKING='EXPOSED',

42、</p><p>  THICKNESS= 0.0015 /</p><p>  &MATL ID='STEEL',</p><p>  CONDUCTIVITY = 0.46</p><p>  SPECIFIC_HEAT = 0.460</p><p>  DENSITY =

43、 7850. /</p><p><b>  Concrete</b></p><p>  &SURF ID = 'CONCRETE', DEFAULT=.TRUE.,</p><p>  RGB = 168,168,168,</p><p>  MATL_ID = 'MT_CONC

44、RETE',</p><p>  THICKNESS = 0.1 /</p><p>  &MATL ID = 'MT_CONCRETE',</p><p>  SPECIFIC_HEAT = 0.88, </p><p>  DENSITY = 2100.,</p><p>

45、  CONDUCTIVITY = 1.0 /</p><p>  Glass wall</p><p>  &SURF ID = 'GLAZING', RGB = 204,204,255 /</p><p>  Floor material</p><p>  &SURF ID = 'FLOOR&

46、#39;, RGB = 76,153,76 /</p><p><b>  Columns</b></p><p>  &SURF ID = 'COLUMN', RGB = 51,51,51 /</p><p><b>  Partition</b></p><p>  &

47、amp;SURF ID = 'SEINAKE', RGB = 153,153,51 /</p><p>  Counter desk</p><p>  &SURF ID = 'TISKI', RGB = 153,153,153 /</p><p><b>  Tables</b></p>

48、<p>  &SURF ID = 'POYTA', RGB = 204,204,153 /</p><p>  Some railing for the first floor</p><p>  &OBST XB = 0.0,16.0, 7.5,8.0, 5.0,5.2, SURF_ID = 'EVAC_SURF', ME

49、SH_ID='FirstFloor',</p><p>  EVACUATION=.TRUE., TRANSPARENCY=0, COLOR='RED' /</p><p>  &HOLE XB = 17.0,19.0, 7.5,8.0, 5.0,5.2, MESH_ID='FirstFloor', </p>&l

50、t;p>  EVACUATION=.TRUE. / door hole</p><p>  Some railing for the first floor</p><p>  &OBST XB = 20.0,40.0, 7.5,8.0, 5.0,5.2, SURF_ID = 'EVAC_SURF', MESH_ID='FirstFloor

51、9;,</p><p>  EVACUATION=.TRUE., TRANSPARENCY=0, COLOR='RED' /</p><p>  Some walls for the evacuation meshes, because fire mesh boundaries</p><p>  are at the XMIN and XMA

52、X so there are no OBST defined.</p><p>  &OBST XB = 0.0,0.5, 0.0,2.0, 1.0,1.2, SURF_ID='EVAC_SURF', MESH_ID='GroundFloor',</p><p>  EVACUATION=.TRUE. /</p><p>

53、  &OBST XB = 0.0,0.5, 3.25,20.0, 1.0,1.2, SURF_ID='EVAC_SURF', MESH_ID='GroundFloor',</p><p>  EVACUATION=.TRUE. /</p><p>  &OBST XB = 39.5,40.0, 0.0,2.0, 1.0,1.2, SURF

54、_ID='EVAC_SURF', MESH_ID='GroundFloor',</p><p>  EVACUATION=.TRUE. /</p><p>  &OBST XB = 39.5,40.0, 3.25,20.0, 1.0,1.2, SURF_ID='EVAC_SURF', MESH_ID='GroundFloor

55、',</p><p>  EVACUATION=.TRUE. /</p><p>  &DOOR ID='YK_Porras', IOR = -2,</p><p>  FYI = 'Comment line',</p><p>  COLOR='RED', KEEP_XY=.

56、FALSE.,</p><p>  EXIT_SIGN=.TRUE.,</p><p>  TO_NODE='AK_Porras',</p><p>  XYZ= 18.0, 8.10, 5.0,</p><p>  XB = 17.0,19.0, 7.5, 7.5, 5.0,5.0, / </p><

57、p>  &ENTR ID='AK_Porras', IOR = +2,</p><p>  FYI = 'Comment line',</p><p>  PERS_ID = 'Average',</p><p>  XB = 17.0,19.0, 8.0, 8.0, 1.0,1.0,</p&g

58、t;<p>  MAX_FLOW = 0.0 / </p><p>  &EXIT ID='AK_Vasen', IOR = -1,</p><p>  FYI = 'Comment line',</p><p>  COLOR='BLUE',</p><p>  XYZ=

59、 0.6, 2.5, 1.1,</p><p>  XB = 0.0, 0.0, 2.0,3.25, 1.0, 1.2, / </p><p>  &EXIT ID='AK_Oikea', IOR = +1,</p><p>  FYI = 'Comment line',</p><p>  COLO

60、R='GREEN',</p><p>  XYZ=39.4, 2.5, 1.2,</p><p>  XB =40.0,40.0, 2.0,3.25, 1.0, 1.2, / </p><p>  Evacuation calculation, human properties</p><p>  Note: DENS_IN

61、IT and COLOR_METHOD are given only on one</p><p>  PERS-line. If tehy are given on many PERS-lines then</p><p>  the last values read in are used.</p><p>  &PERS ID='Adult&#

62、39;,</p><p>  FYI='Male+Female diameter and velocity',</p><p>  DEFAULT_PROPERTIES='Adult',</p><p>  PRE_EVAC_DIST=7,PRE_MEAN=5.0,PRE_LOW=1.0,PRE_HIGH=9.0,</p>

63、<p>  DET_EVAC_DIST=1,DET_LOW=120.0,DET_HIGH=180.0,</p><p>  TDET_SMOKE_DENS=0.1 ,HUMAN_SMOKE_HEIGHT=1.60,</p><p>  OUTPUT_SPEED=.TRUE.,OUTPUT_CONTACT_FORCE= .FALSE.,</p><p>

64、  OUTPUT_FED=.TRUE., COLOR_METHOD = 0, I_HERDING_TYPE=2, /</p><p>  &PERS ID='Male',</p><p>  FYI='Male diameter and velocity',</p><p>  DEFAULT_PROPERTIES='

65、Male',</p><p>  PRE_EVAC_DIST=7,PRE_MEAN=5.0,PRE_LOW=1.0,PRE_HIGH=9.0,</p><p>  DET_EVAC_DIST=1,DET_LOW=120.0,DET_HIGH=180.0, /</p><p>  &PERS ID='Female',</p>

66、<p>  FYI='Female diameter and velocity',</p><p>  DEFAULT_PROPERTIES='Female',</p><p>  PRE_EVAC_DIST=7,PRE_MEAN=5.0,PRE_LOW=1.0,PRE_HIGH=9.0,</p><p>  DET_E

67、VAC_DIST=1,DET_LOW=120.0,DET_HIGH=180.0, /</p><p>  &PERS ID='Child',</p><p>  FYI='Child diameter and velocity',</p><p>  DEFAULT_PROPERTIES='Child',<

68、;/p><p>  PRE_EVAC_DIST=7,PRE_MEAN=5.0,PRE_LOW=1.0,PRE_HIGH=9.0,</p><p>  DET_EVAC_DIST=1,DET_LOW=120.0,DET_HIGH=180.0, /</p><p>  &PERS ID='Elderly',</p><p> 

69、 FYI='Elderly diameter and velocity',</p><p>  DEFAULT_PROPERTIES='Elderly',</p><p>  PRE_EVAC_DIST=7,PRE_MEAN=5.0,PRE_LOW=1.0,PRE_HIGH=9.0,</p><p>  DET_EVAC_DIST=1

70、,DET_LOW=120.0,DET_HIGH=180.0, /</p><p>  Initial positions of the humans</p><p>  &EVAC ID = 'Male', </p><p>  NUMBER_INITIAL_PERSONS = 20,</p><p>  FYI =

71、'100 pers, male 20%',</p><p>  XB = 1.0, 39.0, 9.0, 19.0, 1.0,1.0</p><p>  AVATAR_COLOR = 'BLUE', AGENT_TYPE=2,</p><p>  PERS_ID = 'Male' /</p><

72、;p>  &EVAC ID = 'Female', </p><p>  NUMBER_INITIAL_PERSONS = 30,</p><p>  FYI = '100 pers, female 30%',</p><p>  XB = 1.0, 39.0, 9.0, 19.0, 1.0,1.0</p>

73、;<p>  AVATAR_COLOR = 'RED', AGENT_TYPE=2,</p><p>  PERS_ID = 'Female' /</p><p>  &EVAC ID = 'Child', </p><p>  NUMBER_INITIAL_PERSONS = 20,</

74、p><p>  FYI = '100 pers, child 20%',</p><p>  XB = 1.0, 39.0, 9.0, 19.0, 1.0,1.0</p><p>  AVATAR_COLOR = 'GREEN', AGENT_TYPE=2,</p><p>  PERS_ID = 'C

75、hild' /</p><p>  &EVAC ID = 'Male2', </p><p>  NUMBER_INITIAL_PERSONS = 20,</p><p>  FYI = '100 pers, male 20%',</p><p>  XB = 1.0, 39.0, 9.0

76、, 19.0, 5.0,5.0,</p><p>  KNOWN_DOOR_NAMES='AK_Oikea',</p><p>  KNOWN_DOOR_PROBS=1.0,</p><p>  AVATAR_COLOR = 'BLUE', AGENT_TYPE=2,</p><p>  PERS_ID = &

77、#39;Male' /</p><p>  &EVAC ID = 'Female2', </p><p>  NUMBER_INITIAL_PERSONS = 30,</p><p>  FYI = '100 pers, female 30%',</p><p>  XB = 1.0, 39

78、.0, 9.0, 19.0, 5.0,5.0,</p><p>  AVATAR_COLOR = 'RED', AGENT_TYPE=2,</p><p>  PERS_ID = 'Female' /</p><p>  &EVAC ID = 'Child2', </p><p> 

79、 NUMBER_INITIAL_PERSONS = 20,</p><p>  FYI = '100 pers, child 20%',</p><p>  XB = 1.0, 39.0, 9.0, 19.0, 5.0,5.0</p><p>  AVATAR_COLOR = 'GREEN', AGENT_TYPE=2,</

80、p><p>  PERS_ID = 'Child' /</p><p>  Next line could be used to plot the evacuation flow fields:</p><p>  SLCF PBZ=1.0, QUANTITY='VELOCITY', VECTOR=.TRUE., EVACUATION=

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